//=================================================================================================
//
// Max. armor bonus
//
//=================================================================================================

ACTOR MaxArmorBonus : BasicArmorBonus 5091
{
	Game Doom
	Game Heretic
	Game Hexen
	SpawnID 167
	Radius 20
	Height 16
	Inventory.Pickupmessage "Picked up a max armor bonus."
	Inventory.Icon "ARM1A0"
	Armor.Savepercent 33.33333
	Armor.Saveamount 1
	Armor.Maxsaveamount 250 //close enough
	Armor.MaxBonus 1
	Armor.MaxBonusMax 50 //This apparently doesn't do anything
	+COUNTITEM
	+INVENTORY.ALWAYSPICKUP
	States
	{
	Spawn:
		BON4 ABCDCB 6
		loop
	}
}



//=================================================================================================
//
// Red Armor - This armor's protection against fire is now implemented as a damage factor.
//
//=================================================================================================

ACTOR RedArmor : BasicArmorPickup 5040
{
	Game Doom
	SpawnID 168
	Radius 20
	Height 16
	Armor.Savepercent 66.66666
	Armor.Saveamount 200
	DamageFactor "Fire", 0.1 //wow that's very op
	Inventory.Icon "ARM3A0"
	Inventory.Pickupmessage "$PICKUP_REDARMOR"
	States
	{
	Spawn:
		ARM3 A 6
		ARM3 B 6 bright
		goto Spawn
	}
}
